This is actually a good thing if you’re managing a team further towards the back of the grid because you’re not penalised in this area for having less budget. You have limited testing time throughout the season, regardless of your team’s budget and lofty aspirations. It’s definitely still worth working on new suspension, chassis and sidepods, too, but get these done using fewer designers, CFD and wind tunnel time than the rest so that you can push the important stuff through at a faster rate. These three parts will give you the most performance gain per upgrade since they affect more of the car’s performance criteria than any other part. Simply focus on the front and rear wings, and the underfloor. There’s a dilemma here: do you develop the weakest parts, hoping to catch up, or focus on making the best bits even better so that you don’t lose your advantage in that area? Hit ‘E’ after setting up a new design project and entering the part selection menu to see how your components stack up against the rest of the grid. You may have the third-best front wing on the grid, for example, but only the ninth-best engine cooling. There are several areas of the car you can redesign throughout the season:Īgain, every team has some parts that are better than others. (Image credit: Frontier Developments) Prioritise underfloor, front and rear wings
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